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		<title>In-Depth: Behind The Scenes Of Media Molecule&#8217;s LittleBigPlanet</title>
		<description><![CDATA[ The latest issue of Gamasutra sister publication Game Developer magazine includes a creator-written postmortem on the making of Media Molecule&#8217;s LittleBigPlanet, the heavily user-driven PlayStation 3-exclusive platformer.
These extracts reveal how the Guildford, England-based start-up behind the game faced the obstacles of succeeding as a new development house, while capitalizing on a small staff size [...]]]></description>
		<link>http://dacplay.com/archives/942</link>
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		<title>OneBigGame To Donate All Profits To Starlight Foundation, Save The Children</title>
		<description><![CDATA[ Nonprofit video game publisher OneBigGame, which raises money for children&#8217;s charities, has formed official partnerships with Save the Children and Starlight Children&#8217;s Foundation US &#8212; the two charities will each receive an equal share of all of the publisher&#8217;s profits.
OneBigGame was founded in March 2007 by Guerilla Games co-founder Martin de Ronde. &#8220;Our intention [...]]]></description>
		<link>http://dacplay.com/archives/934</link>
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		<title>Opinion: Making Storytelling Look Natural</title>
		<description><![CDATA[ To play a video game is often to be party to a strange chorus of grunts, yelps, and insults. Characters in games are designed to react to their environments with as much &#8220;realism&#8221; and responsiveness as possible.
From the unfortunate pointedly, ethnic enemies in Drake&#8217;s Fortune to the pained grunts of Big Daddies, to your [...]]]></description>
		<link>http://dacplay.com/archives/922</link>
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		<title>Analyst: Chinatown Wars &#8216;Important Test&#8217; For Take-Two And Nintendo</title>
		<description><![CDATA[ The launch of Grand Theft Auto: Chinatown Wars on Nintendo DS will be key for Take-Two&#8217;s future on the giant&#8217;s market-leading Wii and DS, says Cowen Group analyst Doug Creutz.
Creutz, who says he came away from a management visit with Take-Two feeling &#8220;bullish&#8221; both about the market and the company itself, said in a [...]]]></description>
		<link>http://dacplay.com/archives/910</link>
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		<title>Japanese Charts: Mario Power Tennis Remains In New Play Control</title>
		<description><![CDATA[ The new Wii version of GameCube title Mario Power Tennis has remained at number in the Japanese sales charts for a second week. With overall sales still low, and constricting slightly even on the previous week, the New Play Control! title easily held off the week’s few new entries with a total of 32,000 [...]]]></description>
		<link>http://dacplay.com/archives/898</link>
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		<title>Midway Chairman Resigns, Booty Steps Up</title>
		<description><![CDATA[ The Board chairman and director of struggling publisher Midway has resigned. Peter C. Brown stepped down citing personal reasons, and CEO Matt Booty now adds Board chairman to his title.
Booty officially became CEO of Midway in October 2008, though he held the role on an interim basis since March. He&#8217;s been with the company [...]]]></description>
		<link>http://dacplay.com/archives/948</link>
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		<title>PopCap, SOE Partner For Five PSN Titles</title>
		<description><![CDATA[ Casual games developer and publisher PopCap Games announced an exclusive publishing agreement with Sony Online Entertainment to bring five of its titles to the PlayStation Network in North America, with European versions planned to follow at a later date.
PlayStation 3 owners can already purchase and download the first title released under the deal, Bejeweled [...]]]></description>
		<link>http://dacplay.com/archives/918</link>
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		<title>Road To The IGF: Tale of Tales&#8217; The Graveyard</title>
		<description><![CDATA[ [Gamasutra is talking to this year's Independent Games Festival finalists, this time interviewing Tale of Tales' Auriea Harvey and Michaël Samyn about The Graveyard, a very short but thought-provoking interactive experience about old age and death, nominated for the Innovation Award.]
Though some would argue that it&#8217;s far from an actual &#8220;game,&#8221; The Graveyard is [...]]]></description>
		<link>http://dacplay.com/archives/924</link>
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		<title>Jagex Appoints Gerhard as CEO</title>
		<description><![CDATA[ RuneScape developer Jagex announced the promotion of Mark Gerhard, formerly the company&#8217;s chief technical officer, to CEO, effective February 2nd.
Gerhard replaces Geoff Iddison, who was previously CEO of PayPal&#8217;s European operations and was brought into Jagex as CEO in October 2007 with the intention of &#8220;[accelerating] international growth.&#8221; He resigned from the company last [...]]]></description>
		<link>http://dacplay.com/archives/930</link>
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		<title>Feature: &#8216;Beyond Far Cry 2: Looking Back, Moving Forward&#8217;</title>
		<description><![CDATA[ Far Cry 2 was one of the most ambitious AAA titles of 2008&#8217;s holiday season &#8212; but what did it actually accomplish? Gamasutra reflects with Ubisoft Montreal narrative designer Patrick Redding.
While Far Cry 2 doesn&#8217;t retain the science fiction elements of the original, Redding mentions that the development team did toy with &#8220;surreal or [...]]]></description>
		<link>http://dacplay.com/archives/932</link>
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